Get started with Yarn Spinner Scripting by working through the fundamentals in detail.
ESC
Pardon our dust! Docs for Yarn Spinner for Unity 3.2 and Yarn Spinner for Godot C# are on docs.yarnspinner.dev (the old docs site). Docs for Yarn Spinner for Unity 3.3 (pre-release, out ASAP), Yarn Spinner for Godot GDScript and Yarn Spinner for Unreal Engine (work in progress) are on /docs/ (the new docs site).
Writing with Yarn Spinner
If you’re here, you’ve worked through the Beginner’s Guide, and setup the Yarn Spinner Editor, and you’re ready to learn the details of writing dialogue with Yarn Spinner.
This section of the documentation will take you through the scripting fundamentals:
combining Nodes, Lines, Options, and Jumps for simple interactive narratives
using Detours, Variables, and Yarn Spinner’s Flow Control features for more complex interactions
the basics of Commands and Functions in Yarn Spinner